Class PlayerGUI

java.lang.Object
valorless.havenbags.gui.PlayerGUI
All Implemented Interfaces:
org.bukkit.event.Listener

public class PlayerGUI extends Object implements org.bukkit.event.Listener
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    static enum 
     
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    org.bukkit.plugin.java.JavaPlugin
     
  • Constructor Summary

    Constructors
    Constructor
    Description
    PlayerGUI(org.bukkit.entity.Player player)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    modifyMaxStack(org.bukkit.inventory.ItemStack item, int amount)
     
    void
    onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent e)
     
    void
    onInventoryClose(org.bukkit.event.inventory.InventoryCloseEvent e)
     
    void
    onInventoryDrag(org.bukkit.event.inventory.InventoryDragEvent event)
     
    void
    onPlayerCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent e)
     
    void
    OpenInventory(org.bukkit.entity.HumanEntity ent)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • plugin

      public org.bukkit.plugin.java.JavaPlugin plugin
  • Constructor Details

    • PlayerGUI

      public PlayerGUI(org.bukkit.entity.Player player)
  • Method Details

    • OpenInventory

      public void OpenInventory(org.bukkit.entity.HumanEntity ent)
    • onInventoryClose

      public void onInventoryClose(org.bukkit.event.inventory.InventoryCloseEvent e)
    • onInventoryDrag

      public void onInventoryDrag(org.bukkit.event.inventory.InventoryDragEvent event)
    • onPlayerCommand

      public void onPlayerCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent e)
    • onInventoryClick

      public void onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent e)
    • modifyMaxStack

      public void modifyMaxStack(org.bukkit.inventory.ItemStack item, int amount)